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Posts tagged “screen-buffer” (1)

The Screen Buffer — A 2D Cell GridMar 05 9.6K

Every terminal UI, no matter how complex, reduces to filling a 2D grid of cells and diffing it against the previous frame. Claude Code uses a dual-view memory trick to make this fast. In C++, we don't need the trick.

--c++23 --terminal-rendering --screen-buffer --memory-layout --simd --claude-code